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AI Insights · Timothy · October 2022

Top 5 Sandbox-like Games on iOS in UAE Q3 2022

Explore the performance of the top 5 sandbox-like games on iOS in the UAE for Q3 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Sandbox-like Games on iOS in UAE Q3 2022

In the third quarter of 2022, the top sandbox-like games on iOS in the United Arab Emirates showed varied performance in terms of downloads, revenue, and active user trends. Here's a closer look at the data from Sensor Tower for the leading titles in this category.

Roblox from Roblox Corporation saw a fluctuation in its weekly revenue, starting at around $101.8K at the end of June and peaking at approximately $129.1K in mid-July. The revenue tapered off towards the end of the quarter, closing at $111.3K in the final week of September. Weekly downloads for Roblox started strong at 8.6K, peaked at 10.8K in mid-July, and gradually declined to 5.7K by the end of the quarter. The game maintained a steady number of weekly active users, hovering around 120K throughout the quarter.

PK XD: Fun, friends & games by Afterverse Games had a more modest revenue performance, with weekly earnings peaking at $4K in early July and experiencing fluctuations throughout the quarter, ending at approximately $2.5K. Download trends were relatively stable, with numbers ranging from a high of 2.4K in early July to a low of 1.3K by the end of September. Active users showed a slight decline over the quarter, starting at 30.9K and dropping to 25.4K.

Craft Parkour : 3D Blocky Race by Trang Nguyen Thi, released in mid-June, had no recorded revenue. The game’s downloads saw a significant initial surge to 4.6K at the end of June, but steadily decreased to 365 by the end of September. Active users followed a similar trend, starting at 2.8K, peaking at 6.9K in early July, and then decreasing to 3.3K by the end of the quarter.

Block Craft 3D: Building Games from Wildlife Studios had relatively low revenue, peaking at $312 at the end of June and experiencing minor fluctuations throughout the quarter. Downloads saw an initial increase to 1.7K in early August and then a decline to 553 by the end of September. The game's active users showed a general decline from 7.1K at the end of June to 6.3K at the end of September.

MultiCraft — Build and Mine! by MultiCraft Studio also had no recorded revenue. Downloads were relatively stable, starting at 906 in late June, peaking at 1.5K in mid-September, and dropping to 594 by the end of September. Active users showed a steady increase from 3.3K at the end of June to 5.2K by mid-September, before dropping to 3.8K at the end of the quarter.

For more detailed insights and data on these games and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022